PlayStation 5's 'Deep Learning' Technology Could Identify Just How Bad You Are At Games

And adjust the difficulty accordingly

Rumors suggest that the PlayStation 5 could feature deep learning technology that adapts games to individual players’ skills and habits.

The speculation is based on a patent filed by Sony in October of last year, which indicates that the Japanese tech giants are working on deep learning mechanics that will analyse how users play.

The patent reads: ‘Generally, a video game and video game assistance are adapted to a player. For example, a narrative of the video game is personalised to an experience level of the player. Similarly, assistance in interacting with a particular context of the video game is also personalized.

‘The personalization learns from historical interactions of players with the video game and, optionally, other video games. In an example, a deep learning neural network is implemented to generate knowledge from the historical interactions. The personalisation is set according to the knowledge.’

That could manifest in a number of ways. It might be able detect how awful you are at a game and adapt the difficulty accordingly, or implement tutorial missions when necessary.

Of course, it all might come to nothing. Sony have filed a lot of patents over the past year, including plans for full backwards compatibility with games from all previous PlayStation generations.

This story originally appeared on

* Minor edits have been made by the editors.

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